Hi
Was new to UQMG recently and am still loving it and getting to learn all its possibilities.
The tutorial gives some great step by step lessons in how to use UQMG but though I've been through it in it's entirety I'm still struggling.
I've been trying to use it to build my own series of Battle of Britain based missions. Finally, I can put the numbers of aircraft into the air required to give that real BOB 'against all odds' feeling...
To do this requires the ability to set up simple bombing raids where Heinkels and Stukas are closely escorted by 109s and 110s. It took me a lot of trial and error to work out (I'm still a little unsure) why on some maps/missions my 109s would escort my Heinkels, on other maps/missions they would be miles apart and never get close.
I'm sure an explanation for this is hidden in the tutorial but if so, it is very well hidden!
What would be really great is a simple section, maybe at the very end, which specifically helps the user to set up the most common types of mission: eg how do I set up a:
- ground attack mission on an airfield/city/port/vehicles
- escort mission in a fighter protecting bombers
- intercept mission against a single raid of fighters/bombers
- as above against waves of bombers/escorts ten minutes apart
- standard furball (high/low altitude)
- as above with waves of incoming fighters
- scramble against incoming fighters
- scramble against incoming bombers
- one on one against enemy ace
I know the principles for doing all of these are in the tutorial and fabulous help balloons, but I also know from recent experience that despite much reading, creating and tweaking I would still benefit from a little 'how to' section like this.
Anyway, great work. I'm still amazed at what you've done.