DeviceLink Wrapper updated to 2.1.3

Forum for the discussion of Device Link

DeviceLink Wrapper updated to 2.1.3

Postby WWSensei on Wed Sep 20, 2006 8:09 pm

You can download the latest DeviceLink wrapper: DeviceLink Wrapper Class

and the latest sample application: Sample Application

Online docs for each (Docs are also in the zip files as well):

DeviceLink Wrapper Docs

Sample App Docs

This is version 2.1.3 of the wrapper and here are the latest notes from the ReadMe.
Changes:
v2.1.3
-- refactored SelectEng1-4 methods into a single private method of selecteng(code). Maintained the API
so it is backwards compatible.
-- Added enum WeapType {MG, CANNON, ROCKETS, BOMBS, MGCANNON} for setting up the Query, Set and Get of Weapons
-- corrected logic error in setctrl() method when compiling under Visual Studio 2005.
-- bumped SendMsg buffer to 80 bytes from 64.
-- added a private array m_weap of WeapType. It's initialized in the constructor.
-- added Query_Gunpods to query game on whether gunpods are on or off and assign to private m_gunpods
-- added ToggleGunPods to switch them on/off
-- added GetGunPodsState which returns m_gunpods to a higher application
-- changed constructor to initialize many of the private variables rather than assign them values. Little cleaner that way.
-- cleaned up many routines that were adding extraneous "R/" to command codes.
-- Added ToggleBombSight method for the auto bombsight
-- Added IncSightDist
-- Added DecSightDist
-- Added AdjSightRight
-- Added AdjSightLeft
-- Added IncSightAlt
-- Added DecSightAlt
-- Added IncSightVelocity
-- Added DecSightVelocity
-- Added ToggleHook for the arresting hook
-- Added Query, Set and Get _Airbrakes methods
-- Added Query, Set and Get _Tailwheel methods
-- Added Query, Set and Get _LvlStab methods
-- Added a Set_CowlFlaps method for incrementing the Cowl flap position.
-- Added ManualGearDown and ManualGearUp methods
WWSensei
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