IV/JG1_Oesau wrote:What has surprised me is that at this stage the development team have not taken on dual CPUs. I understand that most people don’t have them, but if you are to implement dual CPU coding you can nearly double your power (it’s not quite as simple as doubling your processing power). I’ve said it more than once, releasing a flight sim title for long life is unfortunate. DirectX 10, Vista, 64 bit, PPU’s, dual CPUs are all things coming up in the next year or two. The potential increases in home PC power is going to be large and this title may not be able to take advantage of it, which is going to be a shame.
It's true there are some exciting new technologies just around the corner these days. While that's a good thing, I don't think even Vista will be using multiple processors to it's full potential. M$ would need a re-thinking and re-design of Windows OS from the ground-up It is simply impossible to run a real multi-processor system with Windows OS like you could with e.g. Linux (which is Unix based, and can take advantage of multi-processors That said, there are signs that make me think FB is already being prepared to go that way (the "ProcessAffinity" setting in conf.ini e.g although that still doesn't do much probably because of Windows just using multithreading and not multi-processor capabilities. I also think Vista has some real bad design decisions in it. It will not support the newest OpenGL e.g. - this means no more programmable shaders for nVidea either
which already gave us some inpresseive eye candy in FB like the water / reflections, smoke, new clouds and atmospheric effects The programmable shaders in OpenGL even make real-time raytracing possible
Releasing a flightsim title for a number of years to come is probably a necessary company decision, otherwise you can't plan a head and can't do any real long term planning. It worked very well for the originsl IL2 Sturmovik, and I don't see any problems arising if it's done for BoB. We will probably still have the great support Oleg has allways given us in updates and add-on's. Last I heard BoB is just the first title in the SOW series and the way hardware and programming systems are progressing, it would be a very hard thing to say what's on our desktops in a couple of years. We've already seen a couple of "technology jumps" in the lifetime of the IL-2 series and I suspect this will happen over the lifetime of the SOW series too
- by that time we'll need a new computer anyway.